The communications students put together a design for the entire interaction taking place in the Soundscape game, and in cooperation with the rest of the team decided on the final features that went into the game, taking into account technological and time constraints put forth by the Computer Science students regarding what is feasible in the given time frame. After putting this list together, organizing the features by priority for the prototype was a group effort. The preliminary version will be ready with the entire recording part of the game in order for people to begin recording and collecting data, and for further usability tests to be performed by the Psychology student.




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